This is an implementation of Coyote, a bluffing game designed by Spartaco Albertarelli.

In this game, you'll play against several computer players. You can see the total of their cards, but not yours. On your turn, you can do one of three things:

  1. Raise the bid
  2. Peek, then raise the bid (This requires flipping one of your open eyes closed.)
  3. Challenging if you think the bid is above the total
    1. After this, whoever wins the challenge can reopen a closed eye, and whoever loses the challenge discards an eye. Players with no eyes are out of the game!

Your goal is to be the last remaining player in the game.

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I originally designed this in Unity before remaking it in Godot.

GitHub here: https://github.com/mkblumenau/coyote-godot/tree/main